#include "enginedata.h"

EngineData::EngineData(QObject *parent) :
    QObject(parent),
    bpm (120),
    volume (0.7),
    volumeThrough (0.7)
{
}
void EngineData::changeBPM(float value)
{
    bpm = value;
}
void EngineData::changeVolume(float value)
{
    volume = value;
}
void EngineData::changeVolumeThrough(float value)
{
    volumeThrough = value;
}
